The Autobots
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---|---|
General information
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Secrecy | Variable |
Status | Active |
Founding | Cybertron (c. 6,000,000 B.C.) |
Alignment | Good |
Occupation | Paramilitary organization |
Organization
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Current Leader | Optimus Prime (1st Incarnation) Pyro (2nd Incarnation) |
Former Leaders | Sentinel Prime (1st Incarnation) † Ultra Magnus / Ultramar (1st Incarnation; temporary) |
Current Members | see below |
Former Members | see below |
Base of operations | Cybertron |
Area of operation | Intergalactic |
Other
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Allies | Teletraan I Earth's Superhero Community S.H.I.E.L.D. S.W.O.R.D. N.E.S.T. United Nations Quintessa Animatron Rebellion |
Main Enemies | Decepticons |
Goal | Win the Great War against the Decepticons while protecting innocents caught in the crossfire (succeeded) |
Theme Song | The Transformers |
Credits
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Universe | Earth-7045 |
Created by | Trachodon56 |
The Autobots are one of the primary factions in the Transformers mythos. They usually find themselves defending both their own race and other species against the Decepticons and upholding justice and freedom throughout the galaxy.
They are considered "the good guys."
A generally heroic, honorable group, they tend to be dedicated to peace, and feel a need to protect other races from the Decepticons. As a result, they are usually Transformers who change into non-combat oriented alternate modes such as domestic vehicles, cars, trucks, or rescue vehicles. This is not always the case, however, as their ranks certainly contain ne'er-do-wells, malcontents, and unsavory types, and the necessities of war have led many to adopt more combat-oriented alternate forms. While the Autobots have usually found themselves outnumbered by the Decepticons, the Autobots have always had home-field advantage, having not only the humans' military support, but also having more places on Earth to fall back on, while the Decepticons are entirely unwelcome on Earth.
In the faction's 1st incarnation: the use of the name Prime, wielder of the Matrix of Leadership, currently denotes Autobot leadership.
History[]
to be added
Members[]
1st Incarnation[]
Current[]
- Optimus Prime (birth name Orion Pax) (2nd leader)
- Sparkplug
- Hi-Q
- Ultra Magnus / Ultramar (temporary space-based leader)
- A-Team:
- Warpath (leader)
- Beachcomber
- Cosmos
- Powerglide
- Seaspray
- Aerialbots:
- Superion
- Silverbolt (leader)
- Air Raid
- Fireflight
- Skydive II
- Slingshot
- Alpha Bravo
- Superion
- Alpha Trion (birth name A3)
- Ammo
- Aquaspeeders:
- Speedstream (leader)
- Aquafend
- Deluge I
- Jetstorm I
- Arcee
- B-Team:
- Backstreet
- Backstop
- Blaster
- Bluestreak
- Blurr
- Haywire
- Incinerator II
- Brainstorm
- Arcana
- Brawn
- Breacher
- Bumper
- Chromedome
- Stylor
- Circuit
- Cliffjumper
- Clones:
- Cloudraker
- Fastlane
- Computron/Technobots:
- Scattershot (leader)
- Afterburner I
- Lightspeed
- Nosecone
- Strafe
- Constructicons:
- Devastator:
- Scrapper (leader)
- Bonecrusher I
- Hook
- Long Haul
- Mixmaster
- Scavenger I
- Scorpulator
- Hauler
- Devastator:
- Crankshaft
- Crossblades
- Crosscut
- Crosshairs
- Pinpointer
- Dai Atlas
- Roadfire
- Drillbuster
- Sonic Bomber
- Sonic
- Speeder
- Roadfire
- Deftwing
- Detritus
- Devcon
- Dinobots (formerly Lightning Strike Coalition Force):
- Dogfight
- Doubledealer (as just Dealer)
- Knok
- Doubleheader
- Drift (birth name Deadlock)
- Dune Runner
- Duobots:
- Elita One (birth name Ariel)
- Firebot
- Fizzle
- Flashpoint
- Fortress Maximus
- Gears
- Getaway
- Rev II
- Glyph
- Tap-Out
- Grapple
- Greatshot
- Groundbreaker
- Gunrunner
- Guzzle
- Hardhead
- Duros
- Highbrow
- Gort
- Hightower
- Hoist
- Refute
- Hosehead
- Lug
- Hound
- Huffer
- Impactor
- Inferno I
- Interplanetary Personnel Exchange Program:
- Clamp Down
- Deep Cover
- Ironhide
- Jackpot
- Sights
- Jazz (birth name Meister)
- Jetfire
- Comettor
- Joyride
- Hotwire
- Junkions:
- Wreck-Gar (leader)
- Ashtray
- Greasestain
- HAZMAT
- Junkyard
- Re-Cycle
- Rubbish
- Scrapheap
- Trashbin
- Wasteoid Gamma
- Kick-Off
- Kup
- Recoil
- Longarm I
- Makeshift
- Mainframe
- Medix
- Menasor/Stunticons:
- Motormaster (leader)
- Breakdown
- Dead End I
- Drag Strip
- Wildrider
- Metalhawk
- Metroplex
- Scamper
- Six-Gun
- Slammer
- Micromasters:
- Countdown (leader)
- Air Patrol:
- Eagle Eye I (leader)
- Blaze Master
- Sky High II
- Tread Bolt
- Astro Squad:
- Moonrock & Missile Master (leader)
- Blast Master & Phaser (second-in-command)
- Barrage I & Heave
- Battle Patrol:
- Big Shot (leader)
- Flak
- Sidetrack
- Sunrunner
- Construction Patrol:
- Takedown (leader)
- Crumble
- Groundpounder II
- Neutro
- Erector
- Full-Barrel & Overflow
- Groundshaker
- Hot Rod Patrol:
- Big Daddy (leader)
- Greaser
- Hubs
- Trip-Up
- Hot House
- Ironworks
- Metro Squad:
- Oiler (leader) & Slide
- Power Run & Strikedown
- Roadburner & Wheel Blaze
- Monster Truck Patrol:
- Hydraulic (leader)
- Big Hauler
- Heavy Tread
- Slow Poke
- Off Road Patrol:
- Powertrain (leader)
- Highjump
- Mudslinger
- Tote
- Overload
- Pipeline & Gusher
- Race Car Patrol:
- Roadhandler (leader)
- Free Wheeler
- Swindler
- Tailspin
- Rescue Patrol:
- Stakeout (1st leader)
- Fixit (current leader)
- Red Hot
- Seawatch (formerly Baywatch)
- Retro & Surge
- Mirage I
- Monsterbots:
- Doublecross (leader)
- Grotusque
- Repugnus
- Nightbeat
- Muzzle
- Obsidian
- Omega Spreem
- Omega Supreme
- Omnibots:
- Overdrive (leader)
- Camshaft
- Downshift I
- Omnicons:
- Signal Flare (leader)
- Skyblast
- Strongarm
- Over-Run
- Override
- Perceptor I
- Perceptor II/Street Action Mini-Con Team:
- High Wire (leader)
- Grindor
- Sureshock
- Pincher
- Pointblank
- Peacemaker
- Powerflash
- Road Rocket
- Protectobots:
- Prowl I
- Punch / Counterpunch
- Quickslinger
- Quickswitch
- Rad
- Lionizer
- Ratchet
- Red Alert
- Longarm II
- Rodimus (birth name Hot Rod)
- Firebolt
- Rollout
- Rook I
- Ruination/Commandos:
- Mega-Octane (leader)
- Armorhide
- Movor
- Ro-Tor
- Rollbar II
- Rung
- Side Burn
- Sideswipe
- Nightbeat II
- Vanguard
- Siren
- Quig
- Sizzle I
- Skids
- Sky High I
- Sky Lynx
- Skyboom Shield/Race Mini-Con Team:
- Mirage II (leader)
- Dirt Boss
- Downshift II
- Skyfall II
- Top-Heavy
- Skyhammer
- Slapdash
- Lube
- Smokescreen I
- Liftor
- Snarl II
- Solus (birth name Beta)
- Spinneret
- Splashdown
- Spy Changers:
- Hot Shot (leader)
- Recon Mini-Con Team:
- Jolt I (leader)
- Reverb
- Six-Speed
- Recon Mini-Con Team:
- Arrow
- Crosswise I
- Rev I
- Ox
- Wars
- Hot Shot (leader)
- Star Saber / Wing Saber II
- Star Saber Weapon/Air Defense Mini-Con Team:
- Runway II (leader)
- Jetstorm II
- Sonar I
- Stockade I
- Stratosphere
- Sunstreaker
- Sureshot I
- Spoilsport
- Strika
- Throttlebots:
- Thundercracker
- Tigertrack
- Tracks
- Basher
- Trailbreaker
- Turbomasters:
- Thunder Clash (leader)
- Boss
- Breakneck
- Hurricane
- Scorch
- Victory Leo (birth name Orion)
- Vroom
- Wheelie
- Wheeljack
- Wind Sheer
- Whirl
- Windcharger
- Windmill
- Wreckers:
- Springer (current leader)
- Broadside
- Catilla
- Chainclaw
- Fisitron / Ironfist
- Jumpstarters:
- Landfill
- Flintlock
- Silencer
- Quickmix
- Boomer
- Ricochet
- Rack'n'Ruin
- Rotorstorm
- Sandstorm
- Scoop
- Holepunch
- Tracer
- X-Brawn
- Xaaron
Former[]
- Sentinel Prime (1st leader) †
- Backbeat †
- Breakaway
- Download †
- Flame
- Gizmo †
- Padlock †
- Roadbuster †
- Scrounge †
- Skyfall I
- Triton (faux allegiance) †
- Valve (defected to the Decepticons) †
2nd Incarnation[]
- Pyro (leader)
- Axelerators:
- Rapido (leader)
- Skram
- Turbofire
- Windbreaker
- Blowout
- Double Clutch
- Drench
- Electro
- Firecracker
- Gearhead
- Gobots
- Greasepit II
- High Beam
- Leadfoot
- Manta Ray
- Meanstreak
- Motormouth
- Road Rocket II
- Sureshot II
- Volt